[sticky entry] Sticky: Navigation

Oct. 17th, 2013 07:37 am
babysage: (Default)
General

- HMD
- Permission Post

Contact

AIM: Jipaltara
Plurk: damua
babysage: (food!)
All mail for Kotaro
babysage: (Default)
Name: Kotaro Mochizuki
Room: 2-14
Age: 10

Inventory:

- His clothing (so a white shirt, brown sleeveless jacket with gold buttons, white neck tie, cream trousers with belt, brown shoes.)
- A brown teddy bear

CR
babysage: (Default)
OOC Information
Player Name: Katy
Player Age: 24
Player Contact: AIM: Jipaltara Plurk: Damua
Player/Character HMD: Here
Other characters in game: AU#1 Suzaku Kururugi

IC Information
Character Name: Kotaro Mochizuki
Character Canon: Black Blood Brothers
Character Age/Gender: 10 Male
Canon Point: End of Series
Character Canon History: Black Blood Brothers

Character Personality: Like most ten year olds Kotaro is cheerful and likes making friends. He grew up in the remote sanctuary of the Dark Princess of the North and outside of the Princess, her guardian, his brother and a bear named Grand Duke Bowwow met no one, and therefore is not very knowledgeable about the outside world; though he learns a lot as his brother and he travel to the Special Zone. Their aim of their journey is for Kotaro to make friends, and it is a task he excels at.

He is friendly to everyone, polite even when he thinks people are bad. He trusts people far too easily but also believes that the risk of trusting people is worth it if you get to help them. He describes him and his brother as "Vampires of Justice" and says he wants to be one of the good guys, and so wont join up with someone who claims to be a bad person. Because he spent most his life relatively alone he struggles to know what words to use in conversation- and so often chooses the option of all of them. He talks a lot If he's not talking then he's humming or singing or generally reacting loudly to the things he seems around him; though when the occasion calls for it and his brother tells him to, he can be silent.

Everything is exciting to Kotaro, big cities, oceans, pretty buildings. He is incredibly excitable and can act a lot younger than ten. However in times of trouble he can be incredibly brave. Although he has absolutely no fighting ability, he will still attempt to protect others and help his brother when he can. Despite his utter lack in fighting skills Kotaro does have an incredibly pain threshold, he is often thrown into walls, or into the ground, at one point he has tea thrown at him and falls from a second story window. And though it hurts him it's nothing he doesn't forget a few moments later. Emotional pain is much the same, he cries easily, shows sadness as strongly as he shows happiness. But it is easily put aside, as Jiro explained after the death of Chan he would never forget the bad things that had happened or the friend he had lost, but he would not stay sad forever as he does not have the delicacy for such emotions.

Kotaro has spent his life being protected by his brother, but it has not made him soft. Indeed his brother is incredibly strict with him and quick to punish him for disobedience. Kotaro adores his big brother though and it is very obvious that despite the strictness the feeling is returned. Jiro will do anything for Kotaro, and not just because he is his last of his bloodline.

Kotarou is a vampire from an incredibly old bloodline, more than that he is the reincarnation of the source blood herself- the oldest Black Blood. He doesn't know this though, and will not know this until it is time for her to emerge in a few years. However some of her traits have been passed on to him. As well as physical looks Kotaro sometimes speaks as Alice did, with formal old fashioned speech patterns that would fit better in Victorian London than in the modern day. Most of the time his speech is normal, this quirk only comes through when he is impassioned about something or trying to prove a point to his brother.

Most of the time though Kotaro is just a typical ten year old child, with a thirst for adventure and a huge appetite, especially for sweet things. He enjoys drawing and painting (often on walls) and will befriend anyone, human, vampire or teddy bear.

AU Information: N/A

Character Abilities: He can run up walls and fly. He also has an incredibly high pain threshold. He is a vampire though does not suffer from exposure to sunlight or water. He cannot cross certain barriers made to keep vampires out. He has an emotional, mental link with his brother which means he can sense his presence and they can also speak to each other in their minds. He can also make really awesome paper aeroplanes.

Character Inventory: His clothing (so a white shirt, brown sleeveless jacket with gold buttons, white neck tie, cream trousers with belt, brown shoes.) And a brown teddy bear which is almost as big as Kotaro, strapped to his back.

Samples: Have a log and One in prose

Introspective:

"Woow" Kotaro bounced up and down as he stared at the food stall. So many things that he had never had, so many things he had never seen before. He used his height to his advantages, crawling through the legs of those milling around to get to the front.

He grinned as he stood up again, peering over the table to get a better look. It was all so exciting, so many different colours. Kotaro counted the money in his hand, his brother had told him he could get a treat if he had any change left. But he hadn't finished buying everything on his list yet.

So no. He had to finish his job first. Pulling away reluctantly from the fruit stall he walked down the street swinging his arms happily. It was a warm summers day and one of their rare days off from Company work; Jiro had taken one look at the bright blue sky and announced he was staying inside.

Kotaro sighed, his big brother was a spoil sport and Mimiko had said she had something important to do so she hadn't come either. Which left Kotaro to do the shopping.

He didn't mind, shopping was exciting but he liked being with his big brother and Mimiko.

Then again... coming alone meant more time for exploring. Which he had done a lot of.

He looked at the list to check what was next. Milk, he skipped along to where he knew he could buy milk but was very soon off track, pressing his fact to the window of a bakery. "Yummy!" His stomach rumbled just at the thought of cakes, but he couldn't buy anything until he had done all the important shopping.

He dragged himself away from the window reluctantly and continued, deciding to take a short cut through the park, to limit the amount of distractions caused by tasty things.

"Pretty!" He rushed over to a bed of flowers and smelled them happily, giggling he spotted a mother duck and her ducklings making their way out of a hedge to the pond. He grinned, creeping after them, being the best sneaky vampire he could be.

He was spotted though and the ducks scattered, flying away into the pond. Kotaro sighed. His sigh only lasted a moment though because there! Up ahead, what were those colours? They didn't look like flowers at all! Squealing in joy he rushed off to explore. Maybe coming through the park had not been the best plan after all.
babysage: (Default)
Name: Katy

Age: 23

Contact: [personal profile] adala_albahar Plurk: damua AIM: jipaltara

Character Series: Black Blood Brothers.

Character Name: Kotaro Mochizuki

Character Age: 10

Canon: AU or OU? OU

Canon Point: End of series.

Background: Here

Personality: Like most ten year olds Kotaro is friendly and likes making friends. He grew up in the remote sanctuary of the Dark Princess of the North and outside of the Princess, her guardian, his brother and a bear named Grand Duke Bowwow met no one, and therefore is not very knowledgeable about the outside world; though he learns a lot as his brother and he travel to the Special Zone. Their aim of their journey is for Kotaro to make friends, and it is a task he excels at.

He is friendly to everyone, polite even when he thinks people are bad. He trusts people far too easily but also believes that the risk of trusting people is worth it if you get to help them. He describes him and his brother as "Vampires of Justice" and says he wants to be one of the good guys, and so wont join up with someone who claims to be a bad person. Because he spent most his life relatively alone he struggles to know what words to use in conversation- and so often chooses the option of all of them. He talks a lot If he's not talking then he's humming or singing or generally reacting loudly to the things he seems around him; though when the occasion calls for it and his brother tells him to, he can be silent.

Everything is exciting to Kotaro, big cities, oceans, pretty buildings. He is incredibly excitable and can act a lot younger than ten. However in times of trouble he can be incredibly brave. Although he has absolutely no fighting ability, he will still attempt to protect others and help his brother when he can. Despite his utter lack in fighting skills Kotaro does have an incredibly pain threshold, he is often thrown into walls, or into the ground, at one point he has tea thrown at him and falls from a second story window. And though it hurts him it's nothing he doesn't forget a few moments later.

Kotaro has spent his life being protected by his brother, but it has not made him soft. Indeed his brother is incredibly strict with him and quick to punish him for disobedience. Kotaro adores his big brother though and it is very obvious that despite the strictness the feeling is returned. Jiro will do anything for Kotaro, and not just because he is his last of his bloodline.

Kotarou is a vampire from an incredibly old bloodline, more than that he is the reincarnation of the source blood herself. He doesn't know this though, and will not know this until it is time for her to emerge in a few years. However some of her traits have been passed on to him. As well as physical looks Kotaro sometimes speaks as Alice did, with formal old fashioned speech patterns that would fit better in Victorian London than in the modern day. Most of the time his speech is normal, this quirk only comes through when he is impassioned about something or trying to prove a point to his brother.

Most of the time though Kotaro is just a typical ten year old child, with a thirst for adventure and a huge appetite, especially for sweet things. He enjoys drawing and painting (often on walls) and will befriend anyone, human, vampire or teddy bear.

Abilities: He can run up walls and fly. He also has an incredibly high pain threshold. He is a vampire though does not suffer from exposure to sunlight or water. He cannot cross certain barriers made to keep vampires out. He can also make really awesome paper aeroplanes.

Sample Entry: here and here and here

Rakuen Info

Feb. 5th, 2012 05:05 pm
babysage: (sneakiest vampire)
Name: Kotaro Mochizuki
School: Conquest
Dorm: White 2-A (With Cirno, America and Tear)
Job: Works in a toy shop
Current State: Alive
Wiki: Here

CR

Aisha Clanclan: She was Kotaro's Player during Round 6 and they went into the dungeon together.

Alex Furest: They met on the platform before Round 6. Kotaro explained to him why they were here and about the game. Kotaro told him his brother was coming, Alex said they could win the game and be heroes.

Alice Margatroid: Kotaro hugged her on Red Day. She was Marisa's Weapon when she fought Kotaro in Round 5.

America (OU): His roommate and Government teacher, when Zero put up the notices America helped Kotaro read what they said, and confused him further. At the beginning of Round 3 when America was a Weapon Kotaro spoke to him. He reminded him that heroes needed friends. Kotaro gave him some red flowers for Red Day. America gave him a hamburger some chocolates and a card.

Arthur Kirkland (AU): A Black Blood he found hiding from the sun near the lake, he shared his parasol with him. He teaches Crime Solving, when they were taking fingerprints Kotaro finger painted. Arthur gave him detention which was boring.

Brittany Pierce: Teaches Dance and Hairography.

Cirno: Kotaro's roommate and Nephenee's Weapon in Round 2 until she was lost to Marisa. She attacked everyone with pillows at the sleepover, it was fun! Kotaro gave her some red flowers for Red Day. He wished her luck in Round 4 when she was a player, she is really pretty and can fly but she can't remember what she is. She was hurt by Day at the beginning of Round 5, Kotaro hugged her and then became her Player. He lost her to Marisa.

He saw her on the rest day before Round 6, she was by the lake and thinking.

Cornelia li Britannia: Teaches battle tactics.

Dahlia Hawthorne: She works at the Pizza place, she is nice but she couldn't tell Kotaro which pizza tasted the nicest.

Dave Strider: They fought in Round 5, Dave won.

Day: The headmistress of Conquest, she is mean. She teaches poisons.

Dolorosa: The headmistress of Fortitude, she is nicer than Day.

Dunleavy Mallorough: The mayor, she announced the ship.

England (AU): Teaches advanced summoning.

Feferi Peixes: Suzaku's Weapon when he fought Nephenee in Round 2. She was Sis' Weapon in Round 4. She got all of her upgrades mysteriously. He told her she was really pretty and having all her upgrades would help her win.

Flynn Scifo: He got punished at the beginning of Round Five. He later was found attaching warning signs to all the taps, Kotaro thought that was a good idea. He teaches cooking.

France: Teaches Existentialism and the Anxiety of Immortality versus the Anxiety of Mortality, Kotaro has no idea what is going on in this class.

Gino Weinberg: They met at the sleepover, he had pizza. He was nice and teaches fashion (which sounds boring). He saved Kotaro in the pillow fight! He told Kotaro sleepovers needed scary stories and lifted him onto his shoulders so he could tell one. He was Aisha's Weapon during Round 6 and they went into the dungeon together.

Giovani: Teaches Geology.

Golbez: He offered to give blood, Kotaro bought him an upgrade for it. He took him to the infirmary, his blood tasted really yukky because he wasn't human. But it worked and Sam got better. He gave him red flowers for Red Day and told him they were allies. He teaches astronomy which is fun but hard. He gave a test and Kotaro drew stars.

Holy Empire of Britannia: She was Dave's Weapon when they fought in Round 5.

Ishitzu Ishtar: Teaches Introduction to Classical Hieroglyphic Egyptian.

Jade Harley (AU): A girl he met on the train, she was really nice. She was looking for her friends but couldn't remember what they looked like. She lived with her dog named Bec and they went on fun adventures into the jungle! Bec has magical powers. Kotaro told her he was a Black Blood and she promised not to tell anyone. She offered to give blood and Kotaro bought her a memory. He gave her red flowers for Red Day. She gave him a picture of her, Bec and Kotaro playing. They agreed to draw together one time when they didn't need to fight. They fought in Round 5, Jade won, they went to the park afterwards.

Kevin Smith: He was Lemina's Weapon in Round Five when she fought Kotaro.

Kamui: A Black Blood he met at the train station at the start of round 3. He didn't say much but was very pretty and nice. He gave him red flowers for Red Day. Kamui was confused and Kotaro explained that they were allies. He told him he couldn't remember allying himself with Kotaro and Kotaro told him that allies were good things to have.

Karkat Vantas (OU): Kotaro hugged him on red day and got screamed at. Karkat made him cry, Kotaro doesn't really like Karkat he is not very nice!

Lelouch vi Britannia: Sis won him in Round 4.

Lemina Ausa: They fought in Round 5, Lemina won.

Marisa Kirisame: They fought in Round 5, Marisa won.

Nanami Yasuri: The head prefect of Fortitude.

Neophyte Redglare: Teaches Criminal Justice.

Nephenee: He first met her on the train, she agreed to try and help find his brother and was very nice. She has very pretty hair and is the Farming and Gardening teacher. She had never been on a train before and thought it was pulled by horses. They met again in round change and Nephenee became Kotaro's Player. He told her about vampires and she was a bit scared, then they went to train.

They discovered Kotaro's Weapon was a teddy bear which wasn't very useful. Kotaro told her about guns, which she had never heard of either. They drew on the walls together in Conquest campus. She drew her home, she had forgotten a lot of things but Kotaro is sure she is a hero. He took her to meet Sam. After Kotaro's scary story they spoke about Kowloon children and Nephenee seemed scared again.

In Round 3 Nephenee was a Player again and Kotaro was once again her weapon, he asked her to protect Sam as well. She agreed to give blood and Kotaro bought her a memory. He gave her red flowers and a picture of a heart with a smiley face for Red Day. He told her that she and Sam were his favorite allies. She got him a huge cookie and a memory charm, Kotaro remembered how to fold paper aeroplanes. She was Sis' Weapon in Round 4 and in Round 5 she was Kotaro's Weapon. He lost her to Jade. On the restday before Round 6 he had enough money to buy her a memory.

Prussia (AU): She teaches Prussian Military Tactics and Training.

Rafiel: He was Nephenee's weapon in Round 2, she won him off Yuri. She used both him and Kotaro together in a battle. Nephenee won him again in Round 3.

Rebecca Harcourt: She seemed very excited about meeting a vampire. She offered to give blood and asked for a memory in return. She was a bit rude and thought she could beat Nephenee. He gave her red flowers for Red Day.

Recette Lemongrass: He bought a parasol from her on his first day, she owns the shop she is nice.

Reimi Hanamori: A girl who was drawing in the city, Kotaro joined her.

Ringo Oginome: She was watching the ducks on rest day before Round 6.

Samuel Henderson: Another Black Blood. Kotaro met him whilst he was drawing in the courtyard. He looked like a vampire but said he was human. He was very dizzy and had a headache. He is the school nurse and promised to look out for Kotaro since his brother wasn't there. They spoke for a while and Kotaro thought he was a vampire, but one who had forgotten. It was obvious Sam needed blood and Kotaro set about hatching a plan. Later he took Nephenee to meet Sam because it was important that his friends knew each other. He became Nephenee's Weapon is Round 3.

Kotaro made a network post to try and get people to give blood. He took Golbez to Sam who took blood from him with a needle, then he felt better though he passed out because he remembered he was a vampire. Then he forgot again... He got Kotaro a apple and a card for Red Day. Kotaro got him some red flowers and a picture of a heart with a smiley face. He was Kotaro's Weapon in Round 5. He asked on the network for Weapons for Kotaro so Kotato wouldn't have to fight, Kotaro told him he was fine and could fight.

On rest day before Round 6 Kotaro visited him at work and took pizza, they talked about trolls and there strange blood. Kotaro told him he had bought Nephenee's memory charm.

Santana Lopez: The very mean Prefect girl he met on the station. She told him he had been kidnapped and his brother wouldn't be able to find him. She is the prefect for Conquest and is really mean. Kotaro doesn't really like her.

Sherlock Holmes: He is the Science of Deduction teacher but never turns up to class...

Sis Strider: She spoke to him on the network and told him that he should pay people if he wanted their blood. He agreed to buy her a memory, she told him she was technically dead but he didn't understand how that could happen. She is the sword teacher, Kotaro likes that class though he struggled at first since the swords were bigger than him! She got a wooden practice sword for him though so he could practice. He took her to the infirmary to give blood. He gave her red flowers for Red Day and told her she was his favorite teacher. He gave her the memory at the beginning of Round 4 and became her Weapon. The memory was hand signs so she could talk to her brother.

Sora Himoto: She offered to give blood, she didn't want to be paid but he bought her a memory anyways. He gave her red flowers for Red Day. She was Jade's Weapon when they thought in Round 5.

Sonic the Hedgehog: Sis won him in Round 4.

Spain: A man who he met in town. He taught him how to play football! It is a really fun game! Nephenee won him in Round 3. On the rest day after Round 3 he met him again but he seemed different.

Suzaku Kururugi: Someone Nephenee fought in Round 2.

Tear: His roommate, teaches accounting and money management. Kotaro doesn't understand this class at all and spends most the time drawing. He doesn't understand why you would buy things just to sell to someone else. He gave her red flowers for Red Day.

Yellow: They met at the sleepover.

Yuki Yagizawa: A very nice girl he met on the train, she helped him look for his brother.

Yuri Lowell: Someone Nephenee fought in Round 2 using Kotaro's weapon.

Zero: Some man that wants to lock them in jail, or rescue them from jail... or something...
babysage: (Default)
TRIGGERS. Nothing really. When asked if Kotaro will be severely affected by Chan's death Jiro replies that though he will never forget her, and will be sad for a while it would not last long for he "does not have the delicacy for such emotions," and he really doesn't. He bounces back from most things.
MEDICAL INFO. He is a vampire, sunlight and water do not affect him though. He can fly and walk up walls but has no other specific powers.
MENTAL INFO. Nothing really here either.
FOURTH-WALLING. Yep if you like, I doubt it will come up since I'm not sure if characters would be familiar with the novels or the anime. But if it did, definitely talk to me if you want to reveal the Alice Eve stuff to him...
PHYSICAL CONTACT. Kotaro loves hugs! And hand holding!
ROMANCE/SEXUAL RELATIONS. Nope, he is ten.
INJURE/KILL. Yep, if you like. He has no fighting ability whatsoever though he has a very high pain threshold.
DEVICE HACKING. Heh go for it
THREADJACKING. Yepyep!
ANYTHING ELSE. Let me know if you want to avoid spoilers!

HMD

Jan. 21st, 2012 03:40 pm
babysage: (sneakysneaky)
Kotaro's a new muse so any and all crit would be loved and appreciated! Comments are screened and I think anonymous is enabled!
babysage: (so excite!)
Kotaro pushed open the door to the shop and skipped inside. "Woow!" He grinned and looked around at the things on offer. He stared for a moment at the chocolate and the Ramen.

"Yummy!" But no! That wasn't what he was here for, he couldn't get side tracked even if his brother wasn't here to tell him off! He skipped to the counter, even on tiptoes he couldn't quite see over it.

"Hello!"
babysage: (Default)

PLAYER INFORMATION


Name: Katy
Journal: [personal profile] adala_albahar
Contact information: Jipaltara [AIM] Damua [Plurk]

CHARACTER INFORMATION


Name: Kotaro Mochizuki
Age: 10
Canon: Black Blood Brothers
Canon point: End of series

Personality:
Like most ten year olds Kotaro is friendly and likes making friends. He grew up in the remote sanctuary of the Dark Princess of the North and outside of the Princess, her guardian, his brother and a bear named Grand Duke Bowwow met no one, and therefore is not very knowledgeable about the outside world; though he learns a lot as his brother and he travel to the Special Zone. Their aim of their journey is for Kotaro to make friends, and it is a task he excels at.

He is friendly to everyone, polite even when he thinks people are bad. He trusts people far too easily but also believes that the risk of trusting people is worth it if you get to help them. He describes him and his brother as "Vampires of Justice" and says he wants to be one of the good guys, and so wont join up with someone who claims to be a bad person. Because he spent most his life relatively alone he struggles to know what words to use in conversation- and so often chooses the option of all of them. He talks a lot If he's not talking then he's humming or singing or generally reacting loudly to the things he seems around him; though when the occasion calls for it and his brother tells him to, he can be silent.

Everything is exciting to Kotaro, big cities, oceans, pretty buildings. He is incredibly excitable and can act a lot younger than ten. However in times of trouble he can be incredibly brave. Although he has absolutely no fighting ability, he will still attempt to protect others and help his brother when he can. Despite his utter lack in fighting skills Kotaro does have an incredibly pain threshold, he is often thrown into walls, or into the ground, at one point he has tea thrown at him and falls from a second story window. And though it hurts him it's nothing he doesn't forget a few moments later.

Kotaro has spent his life being protected by his brother, but it has not made him soft. Indeed his brother is incredibly strict with him and quick to punish him for disobedience. Kotaro adores his big brother though and it is very obvious that despite the strictness the feeling is returned. Jiro will do anything for Kotaro, and not just because he is his last of his bloodline.

Kotarou is a vampire from an incredibly old bloodline, more than that he is the reincarnation of the source blood herself. He doesn't know this though, and will not know this until it is time for her to emerge in a few years. However some of her traits have been passed on to him. As well as physical looks Kotaro sometimes speaks as Alice did, with formal old fashioned speech patterns that would fit better in Victorian London than in the modern day. Most of the time his speech is normal, this quirk only comes through when he is impassioned about something or trying to prove a point to his brother.

Most of the time though Kotaro is just a typical ten year old child, with a thirst for adventure and a huge appetite, especially for sweet things. He enjoys drawing and painting (often on walls) and will befriend anyone, human, vampire or teddy bear.

Weapon:
Name: Eve

Form: A teddy bear that is almost as big as Kotaro

Upgrades:
  • Flight
  • Durability Boost
  • Vitality Boost
  • Belief
  • Vampirism

Lost memories:
  • How to fold paper planes
  • That Zelman Clock could burn things with his eyes
  • That the Lord Dragon was the brother of the Dark Princess of the North
  • His brothers name
  • Chan's death
  • That sunlight and running water do not affect him like his brother
  • How to use cutlery
  • What kind of creature Grand Duke Bowwow was
  • That graffiti is bad, and he's not supposed to do it.
  • That he and his brother can walk up walls.

Profile

babysage: (Default)
Kotaro Mochizuki

January 2014

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